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Hey Sam, I hope this email finds you well. It's been a while since we last caught up, and I've got some exciting news to share with you! Re...
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Question 1 of 5
How long did Alex work on the indie game 'Pixel Dreams'?
One year
Two years
Three years
Six months
Question 2 of 5
What platform was 'Pixel Dreams' launched on?
PlayStation Store
App Store
Steam
Xbox Marketplace
Question 3 of 5
What major challenge did Alex face before the game's release?
Lack of funding
Team conflicts
Marketing issues
A major bug
Question 4 of 5
Where has Alex been invited to speak?
Game Developers Conference
E3 (Electronic Entertainment Expo)
Independent Games Festival
PAX (Penny Arcade Expo)
Question 5 of 5
Why does Alex want Sam to attend the festival?
To help with the presentation
To network with other developers
To provide support and catch up
To promote the game
6 . Choose the best option to fill in the blanks according to the context of the email exchange.
Hi Alex, Congratulations on the successful launch of 'Pixel Dreams'! I'm so proud of you for 1 .... your dream and seeing it through. 100,000 downloads is incredible – you must be over the moon! I'd be honored to come to San Francisco to support you at the 2 ..... I can't think of a better reason for a trip! I've already checked my calendar, and I'm free those dates. I'll book my 3 .... right away. Don't worry too much about the public speaking – you'll be great! Remember, you're the expert on your game and your journey. Just speak from the heart, and your 4 .... will shine through. If you want, we could practice your talk together when I arrive. By the way, have you thought about 5 .... 'Pixel Dreams' to other platforms? With this kind of success, I bet there'd be interest from console manufacturers. Can't wait to see you and celebrate your success in person! Best,Sam